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School of Engineering and Informatics (for staff and students)

3D Modelling and Animation (972G5)

3D Modelling and Animation

Module 972G5

Module details for 2023/24.

15 credits

FHEQ Level 7 (Masters)

Module Outline

Digital media professionals need to be able to synthesis high quality 3D animated content. This module covers the 3 key areas of the development pipeline using industry standard software, to produce animated 3D content.

- 3D modelling: allowing candidates to produce their own 3D geometries, observing real life objects and characters and creating accurate and well proportioned models.
- Rigging: Creating a core structure, rig or skeleton that will allow a 3D model to be manipulated effectively with critical analysis with regards to industry standards.
- Animation: The Principles of animation will be addressed giving candidates the skills to create believable movement that shows emotion.

Module learning outcomes

Create high quality 3D models

Understand and apply general principles of animation

Rig and animate 3D content, to produce complete animation sequences

Create animated content that shows emotion and tells a story and critically evaluate the results against industry standards.

TypeTimingWeighting
Coursework100.00%
Coursework components. Weighted as shown below.
ReportT2 Week 6 50.00%
ReportA2 Week 1 50.00%
Timing

Submission deadlines may vary for different types of assignment/groups of students.

Weighting

Coursework components (if listed) total 100% of the overall coursework weighting value.

TermMethodDurationWeek pattern
Spring SemesterLecture2 hours11100011100
Spring SemesterLaboratory2 hours11122211122

How to read the week pattern

The numbers indicate the weeks of the term and how many events take place each week.

Dr Patrick Holroyd

Assess convenor
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Mr Richard Ellis

Assess convenor
/profiles/411697

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School of Engineering and Informatics (for staff and students)

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